斯塔克伯格竞赛
计算机科学
资源配置
资源管理(计算)
马尔可夫决策过程
分布式计算
激励
资源(消歧)
延迟(音频)
车载自组网
虚拟实境
过程(计算)
强化学习
计算机网络
图形
马尔可夫过程
共享资源
数字生态系统
最优化问题
数学优化
智能交通系统
作者
Hayla Nahom Abishu,Abegaz Mohammed Seid,Aiman Erbad,Tilahun M. Getu,Ala Al‐Fuqaha,Mohsen Guizani
出处
期刊:IEEE Transactions on Vehicular Technology
[Institute of Electrical and Electronics Engineers]
日期:2025-11-19
卷期号:75 (6): 10042-10058
标识
DOI:10.1109/tvt.2025.3634987
摘要
Although multi-tier vehicular Metaverse promises to transform vehicles into essential nodes – within an interconnected digital ecosystem – using efficient resource allocation and seamless vehicular twin (VT) migration, this can hardly be achieved by the existing techniques operating in a highly dynamic vehicular environment, since they can hardly balance multi-objective optimization problems such as latency reduction, resource utilization, and user experience (UX). To address these challenges, we introduce a novel multi-tier resource allocation and VT migration framework that integrates Graph Convolutional Networks (GCNs), a hierarchical Stackelberg game-based incentive mechanism, and Multi-Agent Deep Reinforcement Learning (MADRL). The GCN-based model captures both spatial and temporal dependencies within the vehicular network; the Stackelberg game-based incentive mechanism fosters cooperation between vehicles and infrastructure; and the MADRL algorithm jointly optimizes resource allocation and VT migration in real time. By modeling this dynamic and multi-tier vehicular Metaverse as a Markov Decision Process (MDP), we develop a MADRL-based algorithm dubbed the Multi-Objective Multi-Agent Deep Deterministic Policy Gradient (MO-MADDPG), which can effectively balances the various conflicting objectives. Extensive simulations validate the effectiveness of this algorithm that is demonstrated to enhance scalability, reliability, and efficiency while considerably improving latency, resource utilization, migration cost, and overall UX by 12.8%, 9.7%, 14.2%, and 16.1%, respectively.
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