A game-based learning system based on octalysis gamification framework to promote employees’ Japanese learning

好奇心 心理学 体验式学习 知识管理 创造力 相互依存 计算机科学 数学教育 社会心理学 政治学 法学
作者
Chin‐Ming Chen,Li Ming-Chaun,Chia‐Chi Kuo
出处
期刊:Computers & education [Elsevier]
卷期号:205: 104899-104899 被引量:4
标识
DOI:10.1016/j.compedu.2023.104899
摘要

Using digital learning to assist in-service employees in promoting language skills has become an efficient way that can save training costs and profits. However, the employees’ language learning performance often is not as expected due to low learning motivation, willingness, and persistence. Therefore, this study developed a game-based Japanese learning system based on the Octalysis gamification framework proposed by Chou (2016) to facilitate enterprise employees’ learning effectiveness of Japanese as a second language (L2). All the eight core drives of the Octalysis gamification framework were adopted in the design of the learning functions and gamification mechanisms, including “epic meaning and calling,” “development and accomplishment,” “empowerment of creativity and feedback,” “ownership and possession,” “social influence and relatedness,” “scarcity and impatience,” “unpredictability and curiosity,” and “loss and avoidance.” This study used a true experimental design and recruited 54 Taiwanese employees from a Taiwan branch of an international Japanese business company to conduct a two-week experiment. The research participants were randomly assigned as the experimental and control groups respectively, using a Japanese learning system with or without a game-based design to support their Japanese learning. This study confirmed that the game-based Japanese learning system could significantly enhance the learners’ engagement in learning behaviors, learning performance, learning motivation, and immersion experience. In addition, for most learning functions designed by applying the core drives regarded as intrinsic motivators in the Octalysis gamification framework, the more frequently the learners used the functions, the better they performed in learning performance. Moreover, several learning functions designed by employing positive or negative motivators also had significant positive correlations between the number of use and learning performance. This study contributes to the digital game-based language learning field by applying the Octalysis gamification framework to design an effective game-based Japanese learning system for company employees and examine the correlations between the use of the learning functions and learning performance.
最长约 10秒,即可获得该文献文件

科研通智能强力驱动
Strongly Powered by AbleSci AI
更新
大幅提高文件上传限制,最高150M (2024-4-1)

科研通是完全免费的文献互助平台,具备全网最快的应助速度,最高的求助完成率。 对每一个文献求助,科研通都将尽心尽力,给求助人一个满意的交代。
实时播报
刚刚
无奈的书琴完成签到,获得积分10
1秒前
SaSa完成签到,获得积分10
1秒前
CipherSage应助Ann采纳,获得10
1秒前
南方姑娘发布了新的文献求助10
1秒前
木头人456发布了新的文献求助20
2秒前
小二郎应助郝老头采纳,获得10
2秒前
西音完成签到,获得积分10
3秒前
隐形路灯完成签到 ,获得积分10
3秒前
李大龙完成签到,获得积分10
4秒前
闪电侠完成签到 ,获得积分10
5秒前
喵了个咪完成签到 ,获得积分10
5秒前
吉吉国王完成签到,获得积分10
5秒前
皮汤汤完成签到 ,获得积分10
6秒前
9秒前
星海殇完成签到 ,获得积分10
10秒前
13秒前
yzhilson完成签到 ,获得积分10
13秒前
zyj完成签到,获得积分10
14秒前
Joye发布了新的文献求助10
16秒前
baobeikk完成签到,获得积分10
16秒前
若尘完成签到,获得积分10
16秒前
木头人456完成签到,获得积分20
17秒前
oldyang发布了新的文献求助10
18秒前
y2023完成签到,获得积分10
19秒前
奋斗的大白菜完成签到,获得积分10
22秒前
引觞甫完成签到,获得积分10
23秒前
cctv18应助吴明轩采纳,获得10
23秒前
俞孤风完成签到,获得积分10
23秒前
树袋熊完成签到,获得积分10
25秒前
小林子完成签到,获得积分10
26秒前
窦逗豆完成签到,获得积分10
27秒前
调皮帆布鞋完成签到,获得积分10
28秒前
_shiy完成签到,获得积分10
29秒前
drizzling完成签到,获得积分10
30秒前
片片枫叶情完成签到,获得积分10
30秒前
义气妙之完成签到,获得积分10
31秒前
31秒前
李子木完成签到 ,获得积分10
33秒前
竹得风完成签到 ,获得积分10
33秒前
高分求助中
One Man Talking: Selected Essays of Shao Xunmei, 1929–1939 1000
巫和雄 -《毛泽东选集》英译研究 (2013) 800
Yuwu Song, Biographical Dictionary of the People's Republic of China 700
[Lambert-Eaton syndrome without calcium channel autoantibodies] 520
The three stars each: the Astrolabes and related texts 500
Revolutions 400
Diffusion in Solids: Key Topics in Materials Science and Engineering 400
热门求助领域 (近24小时)
化学 材料科学 医学 生物 有机化学 工程类 生物化学 纳米技术 物理 内科学 计算机科学 化学工程 复合材料 遗传学 基因 物理化学 催化作用 电极 光电子学 量子力学
热门帖子
关注 科研通微信公众号,转发送积分 2451525
求助须知:如何正确求助?哪些是违规求助? 2124516
关于积分的说明 5406107
捐赠科研通 1853334
什么是DOI,文献DOI怎么找? 921734
版权声明 562273
科研通“疑难数据库(出版商)”最低求助积分说明 493051