触针
书桌
计算机科学
人机交互
接口(物质)
多媒体
虚拟现实
反射(计算机编程)
记笔记
用户界面
计算机视觉
气泡
最大气泡压力法
并行计算
程序设计语言
操作系统
作者
Yi‐Ting Chen,Chi-Hsuan Hsu,Chih-Han Chung,Yu-Shuen Wang,Sabarish V. Babu
标识
DOI:10.1109/vr.2019.8798338
摘要
In this contribution, we design, implement and evaluate the pedagogical benefits of a novel interactive note taking interface (iVRNote) in VR for the purpose of learning and reflection lectures. In future VR learning environments, students would have challenges in taking notes when they wear a head mounted display (HMD). To solve this problem, we installed a digital tablet on the desk and provided several tools in VR to facilitate the learning experience. Specifically, we track the stylus' position and orientation in the physical world and then render a virtual stylus in VR. In other words, when students see a virtual stylus somewhere on the desk, they can reach out with their hand for the physical stylus. The information provided will also enable them to know where they will draw or write before the stylus touches the tablet. Since the presented iVRNote featuring our note taking system is a digital environment, we also enable students save efforts in taking extensive notes by providing several functions, such as post-editing and picture taking, so that they can pay more attention to lectures in VR. We also record the time of each stroke on the note to help students review a lecture. They can select a part of their note to revisit the corresponding segment in a virtual online lecture. Figures and the accompanying video demonstrate the feasibility of the presented iVRNote system. To evaluate the system, we conducted a user study with 20 participants to assess the preference and pedagogical benefits of the iVRNote interface. The feedback provided by the participants were overall positive and indicated that the iVRNote interface could be potentially effective in VR learning experiences.
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