开发人员
计算机科学
可执行文件
形式主义(音乐)
组分(热力学)
语义学(计算机科学)
离散事件仿真
软件工程
建模与仿真
理论计算机科学
程序设计语言
模拟
音乐剧
视觉艺术
艺术
物理
热力学
作者
Kyung-Min Seo,Changbeom Choi,Tag Gon Kim,Jung‐Hoon Kim
出处
期刊:Simulation
[SAGE Publishing]
日期:2014-06-12
卷期号:90 (7): 759-781
被引量:53
标识
DOI:10.1177/0037549714532960
摘要
This paper presents a modeling method to demonstrate engagement-level military simulation which includes few combat objects, or entities. To this end, the paper, on the basis of the discrete event system specification (DEVS) formalism, centers on two ideas: (1) a combat entity’s model structure at the composition level; and (2) behavioral delineation of the entity’s elementary component. In detail, we classify the combat entity model into platform and weapon models and create six groups of the model categorized by two dimensions: three activities and two abstractions. And the elementary component in the group interprets an engagement scenario as a flow of executable tasks, which are expressed by DEVS semantics. The stated structures and semantics provide intuitive appeal, reducing the effort required to read and understand the model’s behavior. From the combat experiments, we can gain interesting experimental results regarding engagement situations employing underwater weapons and their tactical operations. Finally, we expect that this work will serve an immediate application suited to various engagement situations.
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