计算机科学
电子游戏开发
并列争球
人机交互
移动计算
移动技术
过程(计算)
质量(理念)
实证研究
移动设备
多媒体
游戏设计
万维网
软件
软件开发
操作系统
哲学
认识论
程序设计语言
计算机网络
作者
Jiaming Ye,Ke Chen,Xiaofei Xie,Lei Ma,Ruochen Huang,Yingfeng Chen,Yinxing Xue,Jianjun Zhao
标识
DOI:10.1145/3468264.3473935
摘要
With the widespread adoption of smartphones in our daily life, mobile games experienced increasing demand over the past years. Meanwhile, the quality of mobile games has been continuously drawing more and more attention, which can greatly affect the player experience. For better quality assurance, general-purpose testing has been extensively studied for mobile apps. However, due to the unique characteristic of mobile games, existing mobile testing techniques may not be directly suitable and applicable. To better understand the challenges in mobile game testing, in this paper, we first initiate an early step to conduct an empirical study towards understanding the challenges and pain points of mobile game testing process at our industrial partner NetEase Games. Specifically, we first conduct a survey from the mobile test development team at NetEase Games via both scrum interviews and questionnaires. We found that accurate and effective GUI widget detection for mobile games could be the pillar to boost the automation of mobile game testing and other downstream analysis tasks in practice.
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