心理学
完善
负效应
第3A页
事件相关电位
预测(人工智能)
随意的
上瘾
认知
心情
刺激(心理学)
免疫球蛋白D
认知心理学
发展心理学
听力学
神经科学
社会心理学
医学
哲学
材料科学
神学
B细胞
人工智能
计算机科学
抗体
免疫学
复合材料
作者
Yanjie Peng,Dayong Wu,Mingyuan Tian,Yu Zhou,Xiaohong Peng,Zhenlei Peng,Ke Wei Gong,Kezhi Liu,Jing Chen,Wei Lei
标识
DOI:10.1093/cercor/bhae436
摘要
Abstract Altered reward processing has been repeatedly reported in Internet gaming disorder (IGD). However, it remains unclear whether these changes are linked to the severity of addictive symptoms or the extent of gaming experience. This study examined the neurophysiological responses regarding reward anticipation and consummation in individuals at different levels of gaming (including 22 casual gamers, 31 regular gamers, and 27 individuals with IGD) through a monetary incentive delay task. Three event-related potential components during reward anticipation—cue-related P300 (Cue-P3), contingent negative variation, and stimulus-preceding negativity (SPN)—and two during reward consummation—feedback-related negativity and feedback-related P300 (FB-P3)—were measured. We found that IGD individuals exhibited greater Cue-P3 but lower SPN amplitude compared to casual gamers, while regular gamers fell between the two without significant differences. Regressions indicated that more extensive gaming experience, rather than the severity of the symptoms, primarily contributed to the increased Cue-P3 in IGD. No group differences were found during reward consummation. Our results highlight disrupted reward anticipation processing in IGD, characterized by increased attention bias toward reward cues (Cue-P3) but diminished cognitive resources for reward anticipation (SPN) and emphasize the role of gaming experience in increased attention bias in IGD.
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