计算机科学
声誉
备份
云计算
服务提供商
博弈论
冗余(工程)
审计
模型检查
人口
服务(商务)
计算机安全
数据库
理论计算机科学
社会学
操作系统
社会科学
人口学
经济
管理
经济
微观经济学
作者
Songyang Wu,Li-Peng Song
出处
期刊:IEEE Systems Journal
[Institute of Electrical and Electronics Engineers]
日期:2023-03-01
卷期号:17 (1): 306-313
标识
DOI:10.1109/jsyst.2022.3190428
摘要
Auditing a cloud service provider's (CSP's) compliance with data backup requirements is of great value to data availability and redundancy. As the checking incurs extra costs, a lot of research has been done to find the optimal checking strategy. However, there remain two problems: 1) What kind of influence does the competition between CSPs for clients have on the checking strategies? 2) How to incorporate the influence of CSP's reputation in a reasonable and practicable way? To solve these problems, we propose a one-population evolutionary game model. The competition for clients is first captured via the game between CSPs. Then, we introduce a reputation term in the game model, which is defined as the function of checking probability. We analyze the model, and then, derive the thresholds of checking probability. A verifier can optimize the use of checking resources whatever checking methods are using according to the thresholds. Finally, we conduct various comparison experiments between our model and another game-based model. The comparison results show that the long-term effects of competition and reputation can help a verifier save checking resources or promote the checking effect.
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