计算机科学
计算机视觉
人工智能
管道(软件)
镜面反射
像素
双向反射分布函数
计算机图形学(图像)
反照率(炼金术)
图像(数学)
图像编辑
曲面(拓扑)
图像分辨率
几何学
光学
数学
反射率
物理
艺术
艺术史
程序设计语言
表演艺术
作者
R Víctor San Martín,Arthur Roullier,Romain Rouffet,Adrien Kaiser,Tamy Boubekeur
摘要
Abstract We propose a hybrid method to reconstruct a physically‐based spatially varying BRDF from a single high resolution picture of an outdoor surface captured under natural lighting conditions with any kind of camera device. Relying on both deep learning and explicit processing, our PBR material acquisition handles the removal of shades, projected shadows and specular highlights present when capturing a highly irregular surface and enables to properly retrieve the underlying geometry. To achieve this, we train two cascaded U‐Nets on physically‐based materials, rendered under various lighting conditions, to infer the spatially‐varying albedo and normal maps. Our network processes relatively small image tiles ( 512 × 512 pixels) and we propose a solution to handle larger image resolutions by solving a Poisson system across these tiles. We complete this pipeline with analytical solutions to reconstruct height, roughness and ambient occlusion.
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