增强现实
虚拟现实
兴旺的
人工现实
混合现实
计算机中介现实
计算机科学
人机交互
可用性
术语
时间轴
多媒体
心理学
历史
语言学
哲学
考古
心理治疗师
出处
期刊:International Journal of Advanced Research in Science, Communication and Technology
[Shivkrupa Publication's]
日期:2024-01-20
卷期号:: 667-677
被引量:1
标识
DOI:10.48175/ijarsct-15099
摘要
The term Virtual reality (VR) & Augmented reality (AR) came into existence in the year 1968 by Ivan Sutherland. But, In today’s era it is a technology which has a huge potential to scale in the market. Virtual reality (VR) and Augmented reality (AR) are taking off in almost or soon to be a part of our lives. It could be from creating a 3D video graphic game, e-commerce, marketing or from walking through a dream house to experiencing a walk in beautiful places. Both of these technologies are known for their enriched experience that brings together a virtual world and the real one with enhanced 3D visuals. This technology allows a user to interact with a computer simulated environment, it is the bridge to experience, feeling and touch the past, present and the future virtual world. Today, VR has grown into a new phase and becomes a distinct field in the world of computing. The usability of VR has already been researched in automobile design, robotics, pharmacy, biology, education, as well as in building design. People are quite aware about the term VR/AR but in this paper I will give a detailed introduction on VR, history of VR , its terminology, use cases and its contribution to the thriving technology
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