阿尔法(金融)
各向异性
缩放比例
计算机图形学
曲面重建
曲面(拓扑)
球(数学)
计算机科学
绘图
算法
几何学
计算机图形学(图像)
计算科学
数学
光学
物理
心理测量学
统计
结构效度
作者
Marek Teichmann,Michael Capps
标识
DOI:10.1109/visual.1998.745286
摘要
Generation of a three-dimensional model from an unorganized set of points is an active area of research in computer graphics. Alpha shapes can be employed to construct a surface which most closely reflects the object described by the points. However, no /spl alpha/-shape, for any value of /spl alpha/, can properly detail discontinuous regions of a model. We introduce herein two methods of improving the results of reconstruction using /spl alpha/-shapes: density-scaling, which modulates the value of a depending on the density of points in a region; and anisotropic shaping, which modulates the form of the /spl alpha/-ball based on point normals. We give experimental results that show the successes and limitations of our method.
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