计算机科学
采样(信号处理)
网络数据包
计算机网络
路由器
博弈论
数学
电信
探测器
数理经济学
作者
Murali Kodialam,T. V. Lakshman
标识
DOI:10.1109/infcom.2003.1209210
摘要
In this paper, we consider the problem of detecting an intruding packet in a communication network. Detection is accomplished by sampling a portion of the packets transiting selected network links (or router interfaces). Since sampling entails incurring network costs for real-time packet sampling and packet examination hardware, we would like to develop a network packet sampling strategy to effectively detect network intrusions while not exceeding a given total sampling budget. We consider this problem in a game theoretic framework, where the intruder picks paths (or the network ingress point if only shortest path routing is possible) to minimize chances of detection and where the network operator chooses a sampling strategy to maximize the chances of detection. We formulate the game theoretic problem, and develop sampling schemes that are optimal in this game theoretic setting.
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