虚拟实境
计算机科学
互操作性
可能的世界
可扩展性
虚拟世界
人机交互
集合(抽象数据类型)
虚拟现实
数据科学
万维网
认识论
程序设计语言
哲学
数据库
作者
John David N. Dionisio,W. G. Burns,Richard Gilbert
标识
DOI:10.1145/2480741.2480751
摘要
Moving from a set of independent virtual worlds to an integrated network of 3D virtual worlds or Metaverse rests on progress in four areas: immersive realism, ubiquity of access and identity, interoperability, and scalability. For each area, the current status and needed developments in order to achieve a functional Metaverse are described. Factors that support the formation of a viable Metaverse, such as institutional and popular interest and ongoing improvements in hardware performance, and factors that constrain the achievement of this goal, including limits in computational methods and unrealized collaboration among virtual world stakeholders and developers, are also considered.
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