人工智能
仿形(计算机编程)
卷积神经网络
地标
计算机科学
计算机视觉
深度学习
运动学
模式识别(心理学)
经典力学
操作系统
物理
作者
Timothy Dunn,Jesse D. Marshall,Kyle S. Severson,Diego Aldarondo,David G. C. Hildebrand,Selmaan N. Chettih,William Lee Wang,Amanda Gellis,David Carlson,Dmitriy Aronov,Winrich A. Freiwald,Fan Wang,Bence P. Ölveczky
出处
期刊:Nature Methods
[Springer Nature]
日期:2021-04-19
卷期号:18 (5): 564-573
被引量:203
标识
DOI:10.1038/s41592-021-01106-6
摘要
Comprehensive descriptions of animal behavior require precise three-dimensional (3D) measurements of whole-body movements. Although two-dimensional approaches can track visible landmarks in restrictive environments, performance drops in freely moving animals, due to occlusions and appearance changes. Therefore, we designed DANNCE to robustly track anatomical landmarks in 3D across species and behaviors. DANNCE uses projective geometry to construct inputs to a convolutional neural network that leverages learned 3D geometric reasoning. We trained and benchmarked DANNCE using a dataset of nearly seven million frames that relates color videos and rodent 3D poses. In rats and mice, DANNCE robustly tracked dozens of landmarks on the head, trunk, and limbs of freely moving animals in naturalistic settings. We extended DANNCE to datasets from rat pups, marmosets, and chickadees, and demonstrate quantitative profiling of behavioral lineage during development.
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