土砖
摄影测量学
工程类
文化遗产
三维建模
计算机图形学(图像)
建筑工程
资源(消歧)
计算机科学
土木工程
工程制图
考古
地理
人工智能
计算机网络
作者
Mohammad Reza Matini,Elham Andaroodi,Kinji Ono
标识
DOI:10.1080/15583058.2018.1450907
摘要
Post-disaster recovery of heritage sites is a challenge, and a three-dimensional (3D) approach is a key to the site's revival. This research has focused on 3D Computer Graphics (CG) reconstitution of the adobe Citadel of the city of Bam (part of World Heritage Sites) after the 2003 earthquake. The conventional 3D modeling methods have failed to reconstruct the Citadel due to few precise pre-earthquake surveys, complicated forms of adobe buildings and extensive site destruction. The research has proposed an innovative approach to enhance 3D cartography of Aerial Photogrammetry using heterogeneous data, such as photos before or after the earthquake, architectural drawings, videos, descriptive texts, etc. The highlight of the 3D reconstitution is to interpret historic adobe constructions and to understand the structure of vaults and loadbearing walls, the proportions, and geometry of space or the connection of interior and exterior facades. The Citadel is reconstituted by a wireframe CAD-based (Computer Aided Design) 3D drawing, and consequently by non-uniform rational basis spline (NURBS) surface modeling and is visualized by Virtual Reality (VR) or Augmented Reality (AR) applications. The results are distributed in a RDF-based (Resource Description Framework) website: Bam3DCG (https://www.bam3DCG.com).
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