康复
肩袖
随机对照试验
医学
物理疗法
运动范围
等长运动
物理医学与康复
虚拟现实
外旋
最小临床重要差异
肩袖损伤
上肢
肩撞击综合征
肌肉力量
时间点
临床终点
生物力学
冈上肌
袖口
作者
Ahmed M. El Melhat,Hatem Lazem,Khaled Shalash,Ghada Mohammed Koura,Sallam Ali Sallam,Ahmed Mohamed Fathi Elshiwi,Ali Mohamed Ali Ismail,Aseel El Kawam,Shimaa Abdelalim Essa
标识
DOI:10.1177/2161783x261461654
摘要
BACKGROUND: Arthroscopic rotator cuff repair (ARCR) often results in prolonged recovery and limited shoulder function. Conventional physical therapy rehabilitation programs require sustained patient engagement; however, adherence is frequently low. Game-based virtual reality (VR) offers an interactive and engaging environment that may enhance rehabilitation outcomes. OBJECTIVE: To evaluate the effect of a game-based VR program on the function of the upper limb in patients following ARCR. METHODS: A randomized controlled trial was conducted with patients who underwent ARCR. Participants were randomized into two groups: game-based VR or conventional rehabilitation. Outcomes were evaluated using the Disabilities of the Arm, Shoulder and Hand score, pain severity by the Numerical Pain Rating Scale, range of motion measures, and muscle strength testing. Assessments were performed at baseline and at 6 weeks and 12 weeks post surgery. RESULTS: > 0.05). CONCLUSION: The findings indicate that integrating game-based VR rehabilitation provides additional benefits over conventional therapy in improving pain and upper extremity function following ARCR. These findings support the use of VR as an effective alternative to the conventional rehabilitation for postoperative rehabilitation.
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