传染病
爆发
传染病(医学专业)
公共卫生干预
互联网隐私
公共卫生
新发传染病
心理干预
计算机科学
疾病
医学
病毒学
护理部
精神科
病理
出处
期刊:Epidemiology
[Lippincott Williams & Wilkins]
日期:2007-02-13
卷期号:18 (2): 260-261
被引量:88
标识
DOI:10.1097/01.ede.0000254692.80550.60
摘要
As mathematical modeling of infectious diseases becomes increasingly important for developing public health policies, a novel platform for such studies might be considered. Millions of people worldwide play interactive online role-playing games, forming complex and rich networks among their virtual characters. An unexpected outbreak of an infective communicable disease (unplanned by the game creators) recently occurred in this virtual world. This outbreak holds surprising similarities to real-world epidemics. It is possible that these virtual environments could serve as a platform for studying the dissemination of infectious diseases, and as a testing ground for novel interventions to control emerging communicable diseases.
科研通智能强力驱动
Strongly Powered by AbleSci AI