焦虑
心理干预
萧条(经济学)
心理健康
干预(咨询)
荟萃分析
临床心理学
心理学
老年学
医学
精神科
内科学
宏观经济学
经济
作者
Xinyu Shi,Jiaxin Zhang,Hailiang Wang,Yan Luximon
出处
期刊:Gerontology
[Karger Publishers]
日期:2024-01-01
卷期号:70 (9): 991-1012
被引量:8
摘要
The results indicated that various digital interactive devices, including physical and immersive interactive devices, have a positive impact on depression and anxiety among older adults. However, mobile games were not effective in addressing depression. Digital interactive technologies did not significantly influence anxiety intervention, except for elderly individuals undergoing surgical procedures. Nevertheless, these interventions effectively addressed depression and anxiety in older individuals with neurocognitive disorders, internal medical issues, and those without health issues.
科研通智能强力驱动
Strongly Powered by AbleSci AI