人气
开放的体验
教育游戏
计算机科学
游戏设计
计算机辅助教学
特征(语言学)
多媒体
人机交互
心理学
语言学
社会心理学
哲学
作者
Jingjing Shi,Wenting Zhou,Yunfeng Wang
出处
期刊:Artificial Intelligence in Education
日期:2020-06-01
卷期号:: 47-51
被引量:6
标识
DOI:10.1109/icaie50891.2020.00019
摘要
With the popularity of smart phones, equipping mobile phones with educational games helps to improve learners' motivation and effectiveness. Taking the RETAIN model as the theoretical basis, educational game is designed after analyzing the feature of pharmacology, the teaching content, and learner characteristics. Based on these analysis results, game positioning, type, and specific game design is carried out. This design is combined with teaching content effectively, which can be used to assist in teaching and cultivate the learners' professional identity at the same time. A certain degree of openness in designing allows it to be promoted to other courses related to medicine and health.
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