认知
康复
任务(项目管理)
认知康复治疗
认知负荷
认知功能衰退
人口
心理学
物理医学与康复
计算机科学
应用心理学
认知心理学
医学
物理疗法
痴呆
工程类
精神科
疾病
系统工程
环境卫生
病理
作者
LiYan Bu,Wanqing Zhang,Hong Chen,Wen‐Harn Pan,Hesen Li
出处
期刊:Ergonomics
[Taylor & Francis]
日期:2025-03-24
卷期号:: 1-20
标识
DOI:10.1080/00140139.2025.2482784
摘要
As individuals age, cognitive decline increases the cognitive load, adversely affecting their ability to perform daily activities. Recently, serious games have emerged as practical digital rehabilitation tools to mitigate cognitive load in older adults. These games are categorised into task-oriented, adaptive, and multimodal types. However, comparative research evaluating the effectiveness of these categories in reducing cognitive load and enhancing cognitive function remains limited. This study systematically compares task-oriented, adaptive, and multimodal serious games to assess their impact on cognitive load and cognitive functions in elderly participants. A comprehensive evaluation indicates that adaptive serious games significantly enhance cognitive indicators, including working memory, attention, and executive functions. These findings highlight the superior potential of adaptive serious games in advancing digital cognitive rehabilitation. Furthermore, the study provides valuable insights for the design of personalised and effective cognitive rehabilitation tools tailored to the needs of the elderly population.
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