绘图
计算机科学
沉积(地质)
图形处理单元
射线投射
软件
计算科学
蒸发
物理气相沉积
化学气相沉积
编码(集合论)
计算机图形学(图像)
模拟
薄膜
并行计算
材料科学
光电子学
纳米技术
集合(抽象数据类型)
地质学
物理
操作系统
热力学
古生物学
渲染(计算机图形)
沉积物
程序设计语言
体绘制
作者
Adam R. Thomas,Naresh B. Kotadiya,Binyu Wang,Tara P. Dhakal
摘要
This paper presents fast, accurate software for modeling physical vapor deposition systems over irregular surfaces. The model is implemented using graphics processing unit (GPU) ray casting. Applied models are viewed as a cross section of the area of interest. Given evaporation rate, time, and angular profiles in a vacuum system, an iterative time-step approach for calculating deposition profiles is calculated in the GPU architecture following a ballistic modeling approach. Thin-film technologies for the electronics industry will require evaporations on complex surfaces. Depending on the nature of the surface, a uniform thin film across the topology is wanted for various device parameters. The ray casting method is tested against various profiles. The code is freely distributed on GitHub (see https://github.com/adam-r-thomas/PVDS).
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