计算机科学
计算机图形学(图像)
虚拟现实
可视化
实体造型
增强现实
人机交互
人工智能
作者
Ying Zang,Yuanqi Hu,Xinyu Chen,S. Wang,Yun Xu,Chunan Yu,Lanyun Zhu,Deyi Ji,Xin Xu,Tianrun Chen
标识
DOI:10.1109/tvcg.2025.3593504
摘要
In the era of immersive consumer electronics, such as AR/VR headsets and smart devices, people increasingly seek ways to express their identity through virtual fashion. However, existing 3D garment design tools remain inaccessible to everyday users due to steep technical barriers and limited data. In this work, we introduce a 3D sketch-driven 3D garment generation framework that empowers ordinary users - even those without design experience - to create high-quality digital clothing through simple 3D sketches in AR/VR environments. By combining a conditional diffusion model, a sketch encoder trained in a shared latent space, and an adaptive curriculum learning strategy, our system interprets imprecise, free-hand input and produces realistic, personalized garments. To address the scarcity of training data, we also introduce KO3DClothes, a new dataset of paired 3D garments and user-created sketches. Extensive experiments and user studies confirm that our method significantly outperforms existing baselines in both fidelity and usability, demonstrating its promise for democratized fashion design on next-generation consumer platforms.
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