先验与后验
公共物品
计算机科学
激励
简单(哲学)
订单(交换)
工作(物理)
公共物品游戏
计算模型
领域(数学分析)
数理经济学
微观经济学
人工智能
经济
工程类
数学
机械工程
数学分析
哲学
认识论
财务
作者
Marco Tomassini,Alberto Antonioni
出处
期刊:Games
[Multidisciplinary Digital Publishing Institute]
日期:2019-09-02
卷期号:10 (3): 35-35
被引量:9
摘要
Cooperation is a fundamental aspect of well-organized societies and public good games are a useful metaphor for modeling cooperative behavior in the presence of strong incentives to free ride. Usually, social agents interact to play a public good game through network structures. Here, we use social network structures and computational agent rules inspired by recent experimental work in order to develop models of agent behavior playing public goods games. The results of our numerical simulations based on a couple of simple models show that agents behave in a manner qualitatively similar to what has been observed experimentally. Computational models such as those presented here are very useful to interpret observed behavior and to enhance computationally the limited variation that is possible in the experimental domain. By assuming a priori reasonable individual behaviors, the easiness of running simulations could also facilitate exploration prior to any experimental work in order to vary and estimate a number of key parameters that would be very difficult, if not impossible, to change during the actual experiment.
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