虚拟现实
焦虑
任务(项目管理)
基线(sea)
心率变异性
物理医学与康复
心理学
计算机科学
心率
模拟
物理疗法
听力学
医学
人机交互
工程类
血压
精神科
放射科
地质学
海洋学
系统工程
作者
Liran Ziegelman,Abdulrahman Alkurdi,Yang Hu,Alka Bishnoi,Rachneet Kaur,Richard B. Sowers,Elizabeth T. Hsiao‐Wecksler,Manuel E. Hernandez
标识
DOI:10.1109/embc46164.2021.9630542
摘要
Virtual reality (VR) technology offers an exciting way to emulate real-life walking conditions that may better elicit changes in emotional state. We aimed to determine whether VR technology is a feasible way to elicit changes in state anxiety during walking. Electrocardiogram data were collected for 18 older adult women while they navigated a baseline walking task, a dual walking task, and four walking VR environments. Using heart rate variability (HRV) analysis, we found that all four of the VR environments successfully elicited a significantly higher level of state anxiety as compared to the walking baseline, with 84% of participants eliciting a significantly lower HRV in each of the four VR conditions as compared to baseline walking. VR was also found to be a more reliable tool for increasing state anxiety as compared to a dual task, where only 47% of participants demonstrated a significantly lower HRV as compared to baseline walking. VR, therefore, could be promising as a tool to elicit changes in state anxiety and less limited in its ability to elicit changes as compared to a traditional dual task condition.
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