模块化设计
任务(项目管理)
工作站
计算机科学
人机交互
组分(热力学)
建筑
工作(物理)
系统工程
制造工程
软件工程
嵌入式系统
过程管理
工程类
操作系统
热力学
机械工程
物理
艺术
视觉艺术
作者
Jessica Ulmer,Sebastian Braun,Chi‐Tsun Cheng,Steve Dowey,Jörg F. Wollert
标识
DOI:10.1080/00207543.2023.2166140
摘要
Assistance systems have been widely adopted in the manufacturing sector to facilitate various processes and tasks in production environments. However, existing systems are mostly equipped with rigid functional logic and do not provide individual user experiences or adapt to their capabilities. This work integrates human factors in assistance systems by adjusting the hardware and instruction presented to the workers' cognitive and physical demands. A modular system architecture is designed accordingly, which allows a flexible component exchange according to the user and the work task. Gamification, the use of game elements in non-gaming contexts, has been further adopted in this work to provide level-based instructions and personalised feedback. The developed framework is validated by applying it to a manual workstation for industrial assembly routines.
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