影响力营销
广告
背景(考古学)
人格
计算机科学
社会化媒体
可能性
人际影响
心理学
人际交往
社会心理学
万维网
营销
业务
人机交互
关系营销
生物
机器学习
古生物学
逻辑回归
市场营销管理
作者
Kate Jeonghee Byun,Sun Joo Ahn
标识
DOI:10.1080/15252019.2023.2236102
摘要
AbstractVirtual influencers (VIs), computer-generated characters that serve as influencers, offer novel and cost-effective advertising strategies. VIs' roles and appearances are comparable to those of human influencers (HIs) in advertising in that they mimic humans in their behavior. However, novel features of these digital entities allow virtual VIs to engage in unique interactions with audiences. With the rise of successful VIs, academic research on VIs has been growing rapidly. Thus, a systematic comparison of VIs and HIs in the context of interactive advertising is a timely endeavor to better understand the conceptual and operational similarities and differences between them and to guide future research. After analyzing 44 final papers on VIs, the current review suggests that there are many similarities between HIs and VIs and their roles as the source of advertising messages, but also critical differences that determine the limitations and potentials of VIs in interactive advertising.Keywords: Avatarshuman–machine communicationinfluencer marketinginteractive advertisingvirtual influencers Disclosure StatementNo potential conflict of interest was reported by the author(s).Notes1 Parasocial interactions involve audiences developing an imaginary interpersonal relationship with a media personality or character (Horton and Wohl Citation1956). These interactions, over time, evolve into a parasocial relationship (Chung and Cho Citation2017) after repeated exposure to the media persona.Additional informationFundingThis research did not receive any specific grant from funding agencies in the public, commercial, or not-for-profit sectors.
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