计算卸载
计算机科学
云计算
移动边缘计算
资源配置
分布式计算
接头(建筑物)
边缘计算
GSM演进的增强数据速率
资源管理(计算)
图层(电子)
博弈论
计算机网络
操作系统
人工智能
数学
工程类
数理经济学
建筑工程
有机化学
化学
作者
Zhenli He,Ying Guo,Xue Zhai,Mingxiong Zhao,Wei Zhou,Keqin Li
标识
DOI:10.1109/tcc.2025.3538090
摘要
Mobile-Edge Cloud Computing (MECC) plays a crucial role in balancing low-latency services at the edge with the computational capabilities of cloud data centers (DCs). However, many existing studies focus on single-provider settings or limit their analysis to interactions between mobile devices (MDs) and edge servers (ESs), often overlooking the competition that occurs among ESs from different providers. This article introduces an innovative two-layer game framework that captures independent self-interested competition among MDs and ESs, providing a more accurate reflection of multi-vendor environments. Additionally, the framework explores the influence of cloud-edge collaboration on ES competition, offering new insights into these dynamics. The proposed model extends previous research by developing algorithms that optimize task offloading and resource allocation strategies for both MDs and ESs, ensuring the convergence to Nash equilibrium in both layers. Simulation results demonstrate the potential of the framework to improve resource efficiency and system responsiveness in multi-provider MECC environments.
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