可穿戴计算机
3D打印
主流
计算机科学
软件
感知
人机交互
多媒体
可用性
领域(数学)
3d打印机
工程制图
3d打印
工程类
制造工程
心理学
机械工程
数学
嵌入式系统
神经科学
哲学
程序设计语言
神学
纯数学
标识
DOI:10.1080/17543266.2021.1938700
摘要
The purpose of this study was to examine wearable accessory designers’ perceptions using 3D printing (3DP) technology. Sixteen semi-structured interviews were conducted with 3DP wearable accessory designers globally. Findings suggest that 3DP was easier than traditional making methods. Plastics were the easiest material to print, while steel and ceramics were difficult to print. The most efficient CAD programme was Rhino 3D and Blender the most inefficient. In terms of learning curves, software was easy to learn and dimensions were difficult to learn. Easiest designs were rings, and most difficult designs were necklaces. Entering the 3DP field was not difficult, and the majority felt that 3DP will become mainstream. Designers hope that printers improve. This study provides support for 3DP educational programmes, software programmes and materials for learning ease, needed education resources on material dimensions, and the creation of affordable higher quality printers.
科研通智能强力驱动
Strongly Powered by AbleSci AI