Softmax函数
强化学习
钢筋
操作员(生物学)
计算机科学
人工智能
算法
工程类
化学
结构工程
人工神经网络
生物化学
转录因子
基因
抑制因子
作者
Miaomiao Zhang,Wei Tong,Guangyu Zhu,Xin Xu,Edmond Q. Wu
标识
DOI:10.1109/tsmc.2024.3370186
摘要
Multiagent cooperative systems can be used to conceptualize many real-world problems. Reinforcement learning is a particularly effective tool. The issue of bias in $Q$ -function value estimation in single-agent reinforcement learning has garnered a lot of interest and substantial study. Indeed, this challenge endures in multiagent reinforcement learning, primarily owing to the inclusion of maximization operations. The crux of the matter lies in the inability to seamlessly extrapolate single-agent reinforcement learning algorithms to their multiagent counterparts. In this article, we introduce a more encompassing and straightforward principle: the notion of appropriate value correction. We suggest replacing the maximization operation with a monotonically nondecreasing function to obtain more accurate value estimates. We theoretically demonstrate that this operation effectively reduces the potential overestimation bias in the QMIX algorithm. Ultimately, our methodology, dubbed the SMIX algorithm—a fusion of the QMIX algorithm empowered by the Softmax operator, attains state-of-the-art outcomes across diverse multiagent cooperative tasks. This success extends to challenging domains such as StarCraft II, marking it as one of the most formidable games to date.
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