强化学习
计算机科学
钢筋
算法
人工智能
工程类
结构工程
作者
Jiaxin Liang,Haotian Miao,Kai Li,Jianheng Tan,Xi Wang,Rui Luo,Yueqiu Jiang
出处
期刊:Electronics
[Multidisciplinary Digital Publishing Institute]
日期:2025-02-19
卷期号:14 (4): 820-820
被引量:34
标识
DOI:10.3390/electronics14040820
摘要
In recent years, multi-agent reinforcement learning algorithms have demonstrated immense potential in various fields, such as robotic collaboration and game AI. This paper introduces the modeling concepts of single-agent and multi-agent systems: the fundamental principles of Markov Decision Processes and Markov Games. The reinforcement learning algorithms are divided into three categories: value-based, strategy-based, and actor–critic algorithms, and the algorithms and applications are introduced. Based on differences in reward functions, multi-agent reinforcement learning algorithms are further classified into three categories: fully cooperative, fully competitive, and mixed types. The paper systematically reviews and analyzes their basic principles, applications in multi-agent systems, challenges faced, and corresponding solutions. Specifically, it discusses the challenges faced by multi-agent reinforcement learning algorithms from four aspects: dimensionality, non-stationarity, partial observability, and scalability. Additionally, it surveys existing algorithm-training environments in the field of multi-agent systems and summarizes the applications of multi-agent reinforcement learning algorithms across different domains. Through this discussion, readers can gain a comprehensive understanding of the current research status and future trends in multi-agent reinforcement learning algorithms, providing valuable insights for further exploration and application in this field.
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