亲爱的研友该休息了!由于当前在线用户较少,发布求助请尽量完整地填写文献信息,科研通机器人24小时在线,伴您度过漫漫科研夜!身体可是革命的本钱,早点休息,好梦!

The use of commercial video games in rehabilitation: a systematic review

康复 物理医学与康复 电子游戏 物理疗法 多媒体 计算机科学 心理学 医学
作者
Bruno Bonnechère,Bart Jansen,Luboš Omelina,Serge Van Sint Jan
出处
期刊:International Journal of Rehabilitation Research [Ovid Technologies (Wolters Kluwer)]
卷期号:39 (4): 277-290 被引量:260
标识
DOI:10.1097/mrr.0000000000000190
摘要

The aim of this paper was to investigate the effect of commercial video games (VGs) in physical rehabilitation of motor functions. Several databases were screened (Medline, SAGE Journals Online, and ScienceDirect) using combinations of the following free-text terms: commercial games, video games, exergames, serious gaming, rehabilitation games, PlayStation, Nintendo, Wii, Wii Fit, Xbox, and Kinect. The search was limited to peer-reviewed English journals. The beginning of the search time frame was not restricted and the end of the search time frame was 31 December 2015. Only randomized controlled trial, cohort, and observational studies evaluating the effect of VGs on physical rehabilitation were included in the review. A total of 4728 abstracts were screened, 275 were fully reviewed, and 126 papers were eventually included. The following information was extracted from the selected studies: device type, number and type of patients, intervention, and main outcomes. The integration of VGs into physical rehabilitation has been tested for various pathological conditions, including stroke, cerebral palsy, Parkinson's disease, balance training, weight loss, and aging. There was large variability in the protocols used (e.g. number of sessions, intervention duration, outcome measures, and sample size). The results of this review show that in most cases, the introduction of VG training in physical rehabilitation offered similar results as conventional therapy. Therefore, VGs could be added as an adjunct treatment in rehabilitation for various pathologies to stimulate patient motivation. VGs could also be used at home to maintain rehabilitation benefits.

科研通智能强力驱动
Strongly Powered by AbleSci AI
更新
PDF的下载单位、IP信息已删除 (2025-6-4)

科研通是完全免费的文献互助平台,具备全网最快的应助速度,最高的求助完成率。 对每一个文献求助,科研通都将尽心尽力,给求助人一个满意的交代。
实时播报
7秒前
执着艳完成签到 ,获得积分10
8秒前
于驳完成签到,获得积分10
10秒前
胡可完成签到 ,获得积分10
10秒前
小蘑菇应助3sigma采纳,获得10
10秒前
大方芷文发布了新的文献求助20
11秒前
12秒前
13秒前
ccc发布了新的文献求助10
14秒前
16秒前
闪闪新梅发布了新的文献求助10
17秒前
12彡完成签到,获得积分10
18秒前
科研通AI6应助虚幻笑晴采纳,获得10
19秒前
zzzz完成签到,获得积分20
19秒前
20秒前
yingying完成签到 ,获得积分10
25秒前
Thing发布了新的文献求助10
26秒前
dax大雄完成签到 ,获得积分10
26秒前
万能图书馆应助xieyy6采纳,获得10
28秒前
真实的瑾瑜完成签到 ,获得积分10
28秒前
30秒前
9464完成签到 ,获得积分10
31秒前
Lancer1034完成签到,获得积分10
33秒前
小白t73完成签到 ,获得积分10
35秒前
Thing完成签到,获得积分10
36秒前
喜悦雍发布了新的文献求助10
37秒前
研友_VZG7GZ应助虚幻笑晴采纳,获得10
44秒前
Lv关注了科研通微信公众号
44秒前
我是老大应助闪闪新梅采纳,获得10
45秒前
浮游应助科研通管家采纳,获得10
45秒前
小蘑菇应助科研通管家采纳,获得10
45秒前
浮游应助科研通管家采纳,获得10
46秒前
科研通AI6应助科研通管家采纳,获得10
46秒前
科研通AI2S应助科研通管家采纳,获得10
46秒前
隐形曼青应助科研通管家采纳,获得10
46秒前
皮皮完成签到,获得积分20
46秒前
50秒前
阿姨洗铁路完成签到 ,获得积分10
51秒前
科研通AI6应助djbj2022采纳,获得10
51秒前
56秒前
高分求助中
(应助此贴封号)【重要!!请各用户(尤其是新用户)详细阅读】【科研通的精品贴汇总】 10000
Treatise on Geochemistry (Third edition) 1600
Clinical Microbiology Procedures Handbook, Multi-Volume, 5th Edition 1000
List of 1,091 Public Pension Profiles by Region 981
医养结合概论 500
On the application of advanced modeling tools to the SLB analysis in NuScale. Part I: TRACE/PARCS, TRACE/PANTHER and ATHLET/DYN3D 500
L-Arginine Encapsulated Mesoporous MCM-41 Nanoparticles: A Study on In Vitro Release as Well as Kinetics 500
热门求助领域 (近24小时)
化学 材料科学 医学 生物 工程类 有机化学 生物化学 物理 纳米技术 计算机科学 内科学 化学工程 复合材料 物理化学 基因 遗传学 催化作用 冶金 量子力学 光电子学
热门帖子
关注 科研通微信公众号,转发送积分 5458817
求助须知:如何正确求助?哪些是违规求助? 4564805
关于积分的说明 14296938
捐赠科研通 4489857
什么是DOI,文献DOI怎么找? 2459372
邀请新用户注册赠送积分活动 1449054
关于科研通互助平台的介绍 1424535