认知负荷
认知
计算机科学
心理学
用户体验设计
人机交互
应用心理学
认知心理学
知识管理
情感(语言学)
鉴定(生物学)
用户界面
组分(热力学)
工作经验
数据收集
作者
Andrei BRAICOV,Tatiana VEVERIȚA,Mihail Terenti,Ivan Budanaev
标识
DOI:10.1109/das69882.2026.11553320
摘要
Augmented reality can create interactive and immersive STEM learning experiences. This study explored user experience and cognitive load using the Merge EDU platform, which employs a tangible Merge Cube to manipulate 3D objects. An exploratory study involved 13 middle school students and 11 STEM teachers performing AR-based tasks. Participants completed the NASA-TLX and UMUX questionnaires and participated in informal interviews. Results show that students experienced low TLX and high usability, while teachers reported higher workload and lower usability. A negative correlation between TLX and UX was observed for students, but not for teachers. Qualitative feedback indicated that students valued the interactive and exploratory aspects of the tool, whereas teachers focused on pedagogical integration and practical classroom use. The findings suggest that AR applications can effectively engage students and support learning with minimal cognitive effort, while teachers may benefit from additional training to optimize their experience.
科研通智能强力驱动
Strongly Powered by AbleSci AI