A Review of Immersive Technologies, Knowledge Representation, and AI for Human-Centered Digital Experiences

计算机科学 互操作性 数字化 语义技术 人机交互 语义网 知识管理 新兴技术 数据科学 万维网 社交语义网 人工智能 计算机视觉
作者
Nikolaos Partarakis,Xenophon Zabulis
出处
期刊:Electronics [Multidisciplinary Digital Publishing Institute]
卷期号:13 (2): 269-269 被引量:59
标识
DOI:10.3390/electronics13020269
摘要

The evolution of digital technologies has resulted in the emergence of diverse interaction technologies. In this paper, we conducted a review of seven domains under a human-centric approach user interface design, human-centered web-based information systems, semantic knowledge representation, X-reality applications, human motion and 3D digitization, serious games, and AI. In this review, we studied these domains concerning their impact on the way we interact with digital interfaces, process information, and engage in immersive experiences. As such, we highlighted the shifts in design paradigms, user-centered principles, and the rise of web-based information systems. The results of such shifts are materialized in modern immersive technologies, semantic knowledge representation, serious games, and the facilitation of artificial intelligence for interactions. Through this exploration, we aimed to assist our understanding of the challenges that lie ahead. The seamless integration of technologies, ethical considerations, accessibility, education for technological literacy, interoperability, user trust, environmental sustainability, and regulatory frameworks are becoming significant. These challenges present opportunities for the future to enrich human experiences while addressing societal needs. This paper lays the groundwork for thoughtful and innovative approaches to the challenges that will define the future of human–computer interaction and information technologies.
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