计算机科学
渲染(计算机图形)
多媒体
虚拟现实
互动学习
组分(热力学)
人机交互
交互式仿真
教学模拟
虚拟学习环境
人工智能
模拟
物理
热力学
出处
期刊:International Journal of Continuing Engineering Education and Lifelong Learning
[Inderscience Publishers]
日期:2022-01-01
卷期号:32 (2): 240-240
被引量:2
标识
DOI:10.1504/ijceell.2022.121949
摘要
In order to overcome the problems of learning efficiency and low learning interest in the existing English teaching methods, this paper proposes a new method for constructing an English interactive learning efficiency improvement platform based on virtual simulation technology. We design the XLua execution framework as the core component of the virtual simulation technology framework, select Unity3D as the interactive platform for the structural components of the virtual reality development platform, and use the 3DsMAX analysis tool to construct the interactive learning courseware module as the courseware information collection. The coordinate system and graphics system are background rendering is performed on the basis to build a complete interactive English learning efficiency improvement platform and complete the overall construction of the interactive learning efficiency improvement platform. The experimental results show that compared with the traditional learning platform, the application of the learning platform can effectively improve the learning interest of students, thereby improving the learning efficiency of students.
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