多边形网格
计算机科学
代表(政治)
光辉
生成模型
编码(集合论)
推论
编码器
算法
生成语法
点云
点(几何)
理论计算机科学
人工智能
数学
计算机图形学(图像)
程序设计语言
几何学
操作系统
光学
物理
政治
集合(抽象数据类型)
法学
政治学
作者
Heewoo Jun,Alex Nichol
标识
DOI:10.48550/arxiv.2305.02463
摘要
We present Shap-E, a conditional generative model for 3D assets. Unlike recent work on 3D generative models which produce a single output representation, Shap-E directly generates the parameters of implicit functions that can be rendered as both textured meshes and neural radiance fields. We train Shap-E in two stages: first, we train an encoder that deterministically maps 3D assets into the parameters of an implicit function; second, we train a conditional diffusion model on outputs of the encoder. When trained on a large dataset of paired 3D and text data, our resulting models are capable of generating complex and diverse 3D assets in a matter of seconds. When compared to Point-E, an explicit generative model over point clouds, Shap-E converges faster and reaches comparable or better sample quality despite modeling a higher-dimensional, multi-representation output space. We release model weights, inference code, and samples at https://github.com/openai/shap-e.
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