触觉技术
遥操作
虚拟现实
人机交互
增强现实
可穿戴计算机
计算机科学
沉浸式(数学)
游戏娱乐
可穿戴技术
计算机中介现实
混合现实
多媒体
模拟
机器人
人工智能
嵌入式系统
艺术
数学
纯数学
视觉艺术
作者
Jessica Yin,Ronan Hinchet,Herbert Shea,Carmel Majidi
标识
DOI:10.1002/adfm.202007428
摘要
Abstract Virtual reality (VR) and augmented reality (AR) systems have garnered recent widespread attention due to increased accessibility, functionality, and affordability. These systems sense user inputs and typically provide haptic, audio, and visual feedback to blend interactive virtual environments with the real world for an enhanced or simulated reality experience. With applications ranging from immersive entertainment, to teleoperation, to physical therapy, further development of this technology has the potential for impact across multiple disciplines. However, VR/AR devices still face critical challenges that hinder integration into everyday life and additional applications; namely, the rigid and cumbersome form factor of current technology that is incompatible with the dynamic movements and pliable limbs of the human body. Recent advancements in the field of soft materials are uniquely suited to provide solutions to this challenge. Devices fabricated from flexible and elastic bio‐compatible materials have significantly greater compatibility with the human body and could lead to a more natural VR/AR experience. This review reports state‐of‐the‐art experimental studies in soft materials for wearable sensing and haptic feedback in VR/AR applications, explores emerging soft technologies for on‐body devices, and identifies current challenges and future opportunities toward seamless integration of the virtual and physical world.
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