博弈论
算法博弈论
计算机科学
纳什均衡
有限理性
实施理论
交叉口(航空)
数理经济学
无政府状态的代价
机构设计
光学(聚焦)
组合博弈论
重复博弈
理论计算机科学
数学
人工智能
稳定的代价
经济
工程类
货币经济学
航空航天工程
货币政策
物理
光学
标识
DOI:10.1057/978-1-349-95121-5_2133-1
摘要
Work at the intersection of computer science and game theory is briefly surveyed, with a focus on the work in computer science. In particular, the following topics are considered: various roles of computational complexity in game theory, including modelling bounded rationality, its role in mechanism design, and the problem of computing Nash equilibria; the price of anarchy, that is, the cost of using decentralizing solution to a problem; and interactions between distributed computing and game theory.
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