计算
纹理(宇宙学)
晶体塑性
有限元法
特征(语言学)
边界(拓扑)
计算机科学
地质学
算法
几何学
人工智能
数学
结构工程
图像(数学)
工程类
数学分析
哲学
语言学
作者
Yu Liu,Qi Zhang,Qinqin Ge,Xingxing Wang,Yifu Shen
出处
期刊:Crystals
[MDPI AG]
日期:2023-05-20
卷期号:13 (5): 849-849
被引量:2
标识
DOI:10.3390/cryst13050849
摘要
Crystal plasticity finite element simulations require tremendous computation time and, accordingly, coarse mesh is generally used. To improve the texture prediction, Submodelling was applied to feature grains in this study. A simulation of the Wholemodel (whole sample) was firstly carried out to obtain the global texture, and then a smaller region from the Wholemodel was selected, reconstructed and finely meshed in the Submodel. The movement on the selected region boundary, obtained from the Wholemodel, was used to deform the Submodel. The Submodel reproduced the predictions in the Wholemodel, and the texture prediction, especially at micro-scale, was greatly enhanced in the Submodel due to the fine mesh. This significant drop in the Submodel computation time marks an ~85% decrease compared to the Wholemodel.
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