虚拟现实
新颖性
主题分析
心理学
授权
解释现象学分析
艺术疗法
定性研究
应用心理学
心理治疗师
社会心理学
人机交互
计算机科学
社会学
社会科学
政治学
法学
标识
DOI:10.1016/j.aip.2023.102089
摘要
This qualitative pilot study investigated the drawing experiences of five adolescent participants to examine virtual reality (VR) as an expressive tool for art therapy for trauma-exposed youth. The participants drew their safe space with traditional art materials (TAM) and then replicated it three-dimensionally utilizing the Oculus Quest for VR artmaking. A phenomenological comparison approach allowed the researcher to explore the data collected through thematic analysis. The investigator presents five themes as the result of five transcribed and coded semi-structured interviews: lack of knowledge/confidence, novelty, empowerment, multisensory, and an unexpected finding of gender-switching to avoid cyberbullying. The results of this pilot study suggest that VR fostered the adolescents’ participation while empowering them to express thoughts, actions, and emotions in nontraditional forms.
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