生成语法
情境伦理学
生成模型
控制(管理)
计算机科学
数学教育
协作学习
认知
心理学
合作学习
教育技术
教学设计
学习环境
教学方法
人机交互
任务分析
体验式学习
多媒体
计算机辅助教学
虚拟学习环境
虚拟机
主动学习(机器学习)
培训转移
认知负荷
作者
Shuaizhen Jin,Zheng Zhong
标识
DOI:10.1177/07356331251396412
摘要
This study adopted a comparative experimental design to investigate the effects of collaborative generative learning (CGL) in an AI-enabled immersive virtual environment (AI-IVE) on learners with different motivation levels. Learners with high motivation levels (HML) showed strong interest in both the AI-IVE and the subject content, whereas learners with low motivation levels (LML) lacked interest in one or both aspects. A total of 67 ninth-grade students from two intact classes participated in the study. The classes were randomly assigned to either the experimental group or the control group. In the experimental group, students engaged collaboratively in generative learning activities using a structured CGL strategy with clearly defined roles, while in the control group, students completed the same activities individually using an individual generative learning (IGL) strategy. The results indicated that the CGL strategy enhanced both human-computer and learner-learner interactions, leading to improved learning outcomes in the AI-IVE. These effects were particularly evident in three aspects: (1) improved academic performance, knowledge retention, and transfer among LML learners; (2) increased situational interest, engagement, and self-efficacy; and (3) reduced cognitive load. These findings provide meaningful insights for the design and implementation of generative learning in AI-IVEs.
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