计算机科学
试验台
帧速率
延迟(音频)
刷新率
虚拟现实
渲染(计算机图形)
蜂窝网络
带宽(计算)
实时计算
移动边缘计算
体验质量
计算机硬件
服务器
计算机网络
计算机图形学(图像)
人工智能
电信
服务质量
作者
Shu Shi,Varun Gupta,Rittwik Jana
标识
DOI:10.1145/3307334.3326087
摘要
In this paper we design and implement Freedom, a mobile VR system that deliver high quality VR content on today's mobile devices using 4G/LTE cellular networks. Compared to existing state-of-the-art, Freedom does not rely on any video frame pre- rendering or viewpoint prediction. We send a latency-adaptive VAM frame that contains pixels around the FoV. This allows the clients to render locally at a high refresh rate of 60 Hz to accommodate and compensate for the user's head movements before the next server update arrives. We demonstrate that Freedom is the first system in the world that can support dynamic and live 8K resolution VR content, while adapting to the real-world latency variations experienced in cellular networks. Compared to streaming the whole 360° panoramic VR content, we show that Freedom achieves up to 80% bandwidth savings. Finally, we provide detailed end to end latency measurements of actual VR systems by running extensive experiments in a private LTE testbed using a Mobile Edge Cloud (MEC).
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