强化学习
弹道
计算机科学
趋同(经济学)
人工智能
功能(生物学)
任务(项目管理)
职位(财务)
失明
过程(计算)
数学优化
机器学习
数学
工程类
系统工程
经济
操作系统
物理
验光服务
天文
生物
进化生物学
医学
经济增长
财务
作者
Jiexin Xie,Zhenzhou Shao,Yue Li,Yong Guan,Jindong Tan
出处
期刊:IEEE Access
[Institute of Electrical and Electronics Engineers]
日期:2019-01-01
卷期号:7: 105669-105679
被引量:68
标识
DOI:10.1109/access.2019.2932257
摘要
To improve the efficiency of deep reinforcement learning (DRL)-based methods for robotic trajectory planning in the unstructured working environment with obstacles. Different from the traditional sparse reward function, this paper presents two brand-new dense reward functions. First, the azimuth reward function is proposed to accelerate the learning process locally with a more reasonable trajectory by modeling the position and orientation constraints, which can reduce the blindness of exploration dramatically. To further improve the efficiency, a reward function at subtask-level is proposed to provide global guidance for the agent in the DRL. The subtask-level reward function is designed under the assumption that the task can be divided into several subtasks, which reduces the invalid exploration greatly. The extensive experiments show that the proposed reward functions are able to improve the convergence rate by up to three times with the state-of-the-art DRL methods. The percentage increase in convergence means is 2.25%-13.22% and the percentage decreases with respect to standard deviation by 10.8%-74.5%.
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