虚拟现实
计算机科学
虚拟性(游戏)
沉浸式技术
人机交互
混合现实
多媒体
沉浸式(数学)
虚拟实境
虚拟世界
人工智能
纯数学
数学
标识
DOI:10.1145/3617023.3617025
摘要
In the past decade, significant progress in imaging and computing technologies has unleashed the creation of more accurate representations of the physical world, enabling immersive and interactive experiences that more closely resemble reality [1]. As a consequence, immersive applications have attracted a lot of interdisciplinary attention, with the development of multimodal human-computer interactions that allow users to fully immerse themselves within realistic or virtual environments or to interact with real/virtual elements seamlessly blended with the physical world [6]. Immersive experiences can be found at different points along the "virtuality continuum," ranging from photorealistic settings, through mixed reality approaches, to completely virtual environments.
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