计算机科学
资源(消歧)
认知
教育技术
学会学习
荟萃分析
多媒体
心理学
认知心理学
数学教育
医学
计算机网络
神经科学
内科学
作者
Noah L. Schroeder,Robert F. Siegle,Scotty D. Craig
标识
DOI:10.1016/j.compedu.2023.104901
摘要
Learners are increasingly experiencing 360° videos across educational environments, including within spherical video virtual reality (SVVR) environments. Although 360° videos may offer an immersive experience, it is not yet clear if they offer any broadly generalizable learning benefits compared to other conditions. In this study, we conducted a three-level meta-analysis to examine the effects of 360° videos on learning compared to other learning conditions. Results show no significant benefit nor detriment from learning with 360° videos. We also found few factors which significantly moderated the effect. We conclude that if supporting cognitive learning outcomes is the goal, as opposed to affective or perceptive outcomes, there are likely other technologies that may be more resource efficient for supporting learning. Additional implications for research and practice are discussed.
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