空战
动态贝叶斯网络
强化学习
完整信息
计算机科学
对手
过程(计算)
博弈论
序贯博弈
纳什均衡
运筹学
贝叶斯博弈
人工智能
计算机安全
贝叶斯网络
模拟
工程类
数学优化
操作系统
经济
微观经济学
数学
作者
Zhi Ren,Dong Zhang,Shuo Tang,Wei Xiong,Shu-heng Yang
标识
DOI:10.1016/j.dt.2022.10.008
摘要
Cooperative autonomous air combat of multiple unmanned aerial vehicles (UAVs) is one of the main combat modes in future air warfare, which becomes even more complicated with highly changeable situation and uncertain information of the opponents. As such, this paper presents a cooperative decision-making method based on incomplete information dynamic game to generate maneuver strategies for multiple UAVs in air combat. Firstly, a cooperative situation assessment model is presented to measure the overall combat situation. Secondly, an incomplete information dynamic game model is proposed to model the dynamic process of air combat, and a dynamic Bayesian network is designed to infer the tactical intention of the opponent. Then a reinforcement learning framework based on multi-agent deep deterministic policy gradient is established to obtain the perfect Bayes-Nash equilibrium solution of the air combat game model. Finally, a series of simulations are conducted to verify the effectiveness of the proposed method, and the simulation results show effective synergies and cooperative tactics.
科研通智能强力驱动
Strongly Powered by AbleSci AI