包装问题
普立米诺
数学
圆形填料
对象(语法)
简单(哲学)
组合数学
拼图
砖
GSM演进的增强数据速率
单位立方
离散几何体
几何学
计算机科学
人工智能
哲学
数学教育
考古
认识论
正多边形
历史
作者
Richard J. Bower,T. S. Michael
标识
DOI:10.1080/0025570x.2006.11953371
摘要
Brick-packing problems In a packing problem we must arrange a given collection of geometric objects in a nonoverlapping configuration to fill some larger object com pletely. Packing problems can be challenging even when only a few simple shapes are involved. For example, several innocuous-looking, but fiendish 3-dimensional packing problems were devised by J. H. Con way [23]. Tiling problems (2-dimensional packing problems) studied in the ancient world include tangrams in China and a conundrum of Archimedes, whose resolution merited a front page article in the New York Times in 2003 [25]. Jigsaw puzzles are familiar instances of more recent tiling problems. The packing problems most studied by mathematicians concern polyominoes?finite sets of rookwise-connected unit cells in an infinite chessboard?and their generalizations to higher dimensions. In this article, we examine packings of rectangular boxes with rectangular bricks. Even in this basic case the problems that arise are interesting and difficult. We treat ?/-dimensional bricks and boxes, including those whose edge lengths are not integers, and answer the following questions as we introduce our packing theorems and con structions.
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