游戏娱乐
班级(哲学)
机器人
计算机科学
人机交互
多媒体
数学教育
心理学
人工智能
视觉艺术
艺术
作者
Liora Nasi,Yoel Nasi,Can Aydın,Rana Taki,Batuhan Byaraktar,Ece Tabag,Sedat Yalcin
标识
DOI:10.1109/hri.2019.8673160
摘要
We have designed “Pomelo”, an interactive robot that teaches children basic algorithmic skills and enhances classroom collaboration through games. Pomelo looks like a friendly dog with a screen displaying its eyes and cooperates with the students through vision and speech. Pomelo becomes a part of the class instead of merely being a second teacher by interacting with children in the same way children interact with each other, like “Robovie” [1]. Ultimately, Pomelo will encourage kids to use technology as an interactive learning tool instead of a form of addictive entertainment while creating a more cooperative and social classroom environment.
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