计算机科学
波束赋形
声学
声纳
合成孔径声纳
计算机视觉
合成孔径雷达
信号处理
人工智能
出处
期刊:Journal of the Acoustical Society of America
[Acoustical Society of America]
日期:2016-11-18
卷期号:140 (4): 3347-3347
摘要
We present a synthetic aperture sonar beamforming engine called ASASIN. ASASIN is a graphics processing unit based time-domain backprojection beamformer for Windows and Linux utilizing the NVIDIA architecture. It supports arbitrary array geometries and has a modular data input system. ASASIN uses one or more graphics processing units to beamform synthetic aperture sonar data faster than real-time. Its interface is suitable for operators and research scientists. In this talk we discuss ASASINs algorithms and computational performance along with the choices confronted (both algorithmic and computational) in its design. Finally, we discuss its computational performance across a variety of NVIDIA graphics processing units including their embedded models.
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