计算机科学
弹道
水准点(测量)
对抗制
编码(集合论)
生成语法
一般化
帧(网络)
人工智能
国家(计算机科学)
支柱
透视图(图形)
机器学习
算法
工程类
程序设计语言
数学
电信
天文
物理
结构工程
数学分析
大地测量学
集合(抽象数据类型)
地理
作者
Mohammadhossein Bahari,Saeed Saadatnejad,Ahmad Rahimi,Mohammad Shaverdikondori,Amir Hossein Shahidzadeh,Seyed-Mohsen Moosavi-Dezfooli,Alexandre Alahi
出处
期刊:
日期:2022-06-01
卷期号:: 17102-17112
被引量:40
标识
DOI:10.1109/cvpr52688.2022.01661
摘要
Vehicle trajectory prediction is nowadays a fundamental pillar of self-driving cars. Both the industry and research communities have acknowledged the need for such a pillar by providing public benchmarks. While state-of-the-art methods are impressive, i.e., they have no off-road prediction, their generalization to cities outside of the benchmark remains unexplored. In this work, we show that those methods do not generalize to new scenes. We present a method that automatically generates realistic scenes causing state-of-the-art models to go off-road. We frame the problem through the lens of adversarial scene generation. The method is a simple yet effective generative model based on atomic scene generation functions along with physical constraints. Our experiments show that more than 60% of existing scenes from the current benchmarks can be modified in a way to make prediction methods fail (i.e., predicting off-road). We further show that the generated scenes (i) are realistic since they do exist in the real world, and (ii) can be used to make existing models more robust, yielding 30-40% reductions in the off-road rate. The code is available online: https://s-attack.github.io/.
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