心理学
社会心理学
集合(抽象数据类型)
情感(语言学)
人际交往
优势(遗传学)
沟通
计算机科学
基因
化学
程序设计语言
生物化学
作者
David M. Messick,Charles G. McClintock
标识
DOI:10.1016/0022-1031(68)90046-2
摘要
The present study presents a motivational theory of choice behavior in game situations, and develops a method that provides a flexible means for comparing the relative dominance of the various social motives postulated to underlie choice behavior in such situations. An experiment is conducted to test a set of hypothesized relationships between two conditions of interpersonal set, “partner” and “opponent”; three conditions of cumulative display of scores, “own,” “joint,” and “difference”; six classes of decomposed games; and the subjects' actual choice behavior. It was observed that whereas set did not affect the subject's choice behavior, there was a highly significant interaction between the display conditions and the classes of games. Finally, the relative utility of an algebraic and a stochastic choice model were evaluated in terms of the data obtained in the study.
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