纳什均衡
计算机科学
班级(哲学)
事件(粒子物理)
机制(生物学)
点(几何)
传输(电信)
动作(物理)
平衡点
协调博弈
数学优化
订单(交换)
最佳反应
数理经济学
数学
经济
人工智能
电信
哲学
数学分析
物理
几何学
认识论
财务
量子力学
微分方程
作者
Peng Zhang,Yuan Yuan,Huaping Liu,Zhan Gao
标识
DOI:10.1109/tcyb.2021.3071746
摘要
In this article, a discrete-time Nash equilibrium (NE) seeking problem is studied for a class of graphic games. In order to reduce the signal transmission frequency between adjacent players, a dynamic event-triggered mechanism is designed. For the purpose of regulating the actions of players to the NE points, a discrete-time NE seeking strategy is designed by only using the local action information. Then, sufficient conditions are provided to ensure that the actions of all players converge to the NE point. Finally, a numerical example of a multisatellite communication coordination problem is given to verify the effectiveness of the proposed NE seeking method.
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